Players used a flying Reindeer (with the default name "Racin' Reindeer") to do this. In this minigame, players were tasked with catching Santa, who flew ahead on a Festive Deliveries Sleigh. The Reindeer Race minigame was added on week 3 (December 15). The goal of the minigame was to get to the island platform that held a pile of Gingerbread. In this minigame, players had to cross a path with clear blocks some of these blocks would crack when stepped on, dropping the player. This minigame was added in week 2 (December 8). The maximum amount of Gingerbread a player could get from this minigame is 3,700. Players had to reload snow with small shovels in order to make a snowball during the minigame. After the minigame, the winning team would receive 2,500 and the losing team would receive 1,500, or if it is a tie, both teams would receive 2,000 players would get extra Gingerbread for each hit they made. Each player had three lives, denoted by pink origami hearts when they were hit by a snowball, they would lose a heart. In this minigame, players were sorted into two teams. However, unlike previous years, players had to have be in-game when the Gingerbread shapes regenerated, instead of it automatically regenerating when players are online every in-game day. The maximum amount of Gingerbread players could receive from one ice skating session was 1,920, if they collected all of the gingerbread on the lake. There were also penguins that moved around on the ice and would slow the player down if bumped into. Each gingerbread shape collected was worth 12. As players skate, they were able to collect Gingerbread by passing through the gingerbread shapes on the ice, which disappear when collected. These activities were ways for players to earn Gingerbread during the event.ĭuring this event, the lake was frozen and players were able to skate on the ice instead of swimming in the lake. 2.1 Extra reward from the Advent Calendar.
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